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<journal-meta>
<journal-id journal-id-type="publisher">ISPRS-Archives</journal-id>
<journal-title-group>
<journal-title>ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences</journal-title>
<abbrev-journal-title abbrev-type="publisher">ISPRS-Archives</abbrev-journal-title>
<abbrev-journal-title abbrev-type="nlm-ta">Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci.</abbrev-journal-title>
</journal-title-group>
<issn pub-type="epub">2194-9034</issn>
<publisher><publisher-name>Copernicus Publications</publisher-name>
<publisher-loc>Göttingen, Germany</publisher-loc>
</publisher>
</journal-meta>
<article-meta>
<article-id pub-id-type="doi">10.5194/isprs-archives-XLI-B4-283-2016</article-id>
<title-group>
<article-title>RASTERIZATION AND VOXELIZATION OF 
TWO- AND THREE-DIMENSIONAL SPACE PARTITIONINGS</article-title>
</title-group>
<contrib-group><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Gorte</surname>
<given-names>Ben</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
</contrib>
<contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Zlatanova</surname>
<given-names>Sisi</given-names>
</name>
<xref ref-type="aff" rid="aff2">
<sup>2</sup>
</xref>
</contrib>
</contrib-group><aff id="aff1">
<label>1</label>
<addr-line>Dept. of Geoscience and Remote Sensing, Delft University of Technology, the Netherlands</addr-line>
</aff>
<aff id="aff2">
<label>2</label>
<addr-line>Dept. of Urbanism, Delft University of Technology, the Netherlands</addr-line>
</aff>
<pub-date pub-type="epub">
<day>13</day>
<month>06</month>
<year>2016</year>
</pub-date>
<volume>XLI-B4</volume>
<fpage>283</fpage>
<lpage>288</lpage>
<permissions>
<license license-type="open-access">
<license-p/>
</license>
</permissions>
<self-uri xlink:href="https://isprs-archives.copernicus.org/articles/isprs-archives-XLI-B4-283-2016.html">This article is available from https://isprs-archives.copernicus.org/articles/isprs-archives-XLI-B4-283-2016.html</self-uri>
<self-uri xlink:href="https://isprs-archives.copernicus.org/articles/isprs-archives-XLI-B4-283-2016.pdf">The full text article is available as a PDF file from https://isprs-archives.copernicus.org/articles/isprs-archives-XLI-B4-283-2016.pdf</self-uri>
<abstract>
<p>The paper presents a very straightforward and effective algorithm to convert a space partitioning, made up of polyhedral objects, into a 3D block of voxels, which is fully occupied, i.e. in which every voxel has a value. In addition to walls, floors, etc. there are 'air' voxels, which in turn may be distinguished as indoor and outdoor air. The method is a 3D extension of a 2D polygon-to-raster conversion algorithm. The input of the algorithm is a set of non-overlapping, closed polyhedra, which can be nested or touching. The air volume is not necessarily represented explicitly as a polyhedron (it can be treated as 'background', leading to the 'default' voxel value). The approach consists of two stages, the first being object (boundary) based, the second scan-line based. In addition to planar faces, other primitives, such as ellipsoids, can be accommodated in the first stage without affecting the second.</p>
</abstract>
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