3D Meshing of Challenging Surfaces using Gaussian Splatting
Keywords: Non-Lambertian surfaces, Photogrammetry, Gaussian Splatting, Artificial Intelligence, Cultural Heritage
Abstract. Accurate 3D reconstruction of Cultural Heritage (CH) assets remains a challenging task when scenes include complex geometries and non-Lambertian surfaces, such as dense vegetation, reflective ceramics, or polished materials, which often degrade the performance of traditional multi-view stereo (MVS) pipelines. This work investigates the potential of Mesh-In-the-Loop Gaussian Splatting (MILo), a recent extension of 3D Gaussian Splatting (3DGS) that integrates differentiable mesh extraction directly within the optimization process, enabling bidirectional consistency between volumetric and surface representations. The method is evaluated on three challenging CH datasets: a monumental Tilia tomentosa tree located in a UNESCO-listed urban garden, a reflective ceramic object from the Sarreguemines Earthenware Museum and the South Portal façade of the Notre-Dame Cathedral of Strasbourg. MILo-based reconstructions are compared against standard photogrammetric MVS results generated with Agisoft Metashape, using terrestrial laser scanner (TLS) point clouds as geometric reference. Quantitative accuracy assessment is performed through Multiscale Model-to-Model Cloud Comparison (M3C2), focusing on error distribution, standard deviation, outlier percentage, and preservation of fine-scale structures. Results indicate that while conventional MVS performs slightly better on stable architectural surfaces, MILo significantly improves reconstruction consistency for complex organic geometries, substantially reducing outliers and better preserving thin structures. These findings highlight the suitability of MILo for CH documentation scenarios characterized by challenging surface properties and intricate natural forms.
