<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE article PUBLIC "-//NLM//DTD Journal Publishing DTD v3.0 20080202//EN" "https://jats.nlm.nih.gov/nlm-dtd/publishing/3.0/journalpublishing3.dtd">
<article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" article-type="research-article" dtd-version="3.0" xml:lang="en">
<front>
<journal-meta>
<journal-id journal-id-type="publisher">ISPRS-Archives</journal-id>
<journal-title-group>
<journal-title>The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences</journal-title>
<abbrev-journal-title abbrev-type="publisher">ISPRS-Archives</abbrev-journal-title>
<abbrev-journal-title abbrev-type="nlm-ta">Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci.</abbrev-journal-title>
</journal-title-group>
<issn pub-type="epub">2194-9034</issn>
<publisher><publisher-name>Copernicus Publications</publisher-name>
<publisher-loc>Göttingen, Germany</publisher-loc>
</publisher>
</journal-meta>
<article-meta>
<article-id pub-id-type="doi">10.5194/isprs-archives-XLIX-B2-2026-997-2026</article-id>
<title-group>
<article-title>Enhanced DUSt3R for Underwater 3D Reconstruction in Shallow Water Environments</article-title>
</title-group>
<contrib-group><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Shimano</surname>
<given-names>Tsuyoshi</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
</contrib>
<contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Fuse</surname>
<given-names>Takashi</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
</contrib>
</contrib-group><aff id="aff1">
<label>1</label>
<addr-line>Department of Civil Engineering, The University of Tokyo, Tokyo, Japan</addr-line>
</aff>
<pub-date pub-type="epub">
<day>23</day>
<month>07</month>
<year>2026</year>
</pub-date>
<volume>XLIX-B2-2026</volume>
<fpage>997</fpage>
<lpage>1004</lpage>
<permissions>
<copyright-statement>Copyright: &#x000a9; 2026 Tsuyoshi Shimano</copyright-statement>
<copyright-year>2026</copyright-year>
<license license-type="open-access">
<license-p>This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this licence, visit <ext-link ext-link-type="uri"  xlink:href="https://creativecommons.org/licenses/by/4.0/">https://creativecommons.org/licenses/by/4.0/</ext-link></license-p>
</license>
</permissions>
<self-uri xlink:href="https://isprs-archives.copernicus.org/articles/XLIX-B2-2026/997/2026/isprs-archives-XLIX-B2-2026-997-2026.html">This article is available from https://isprs-archives.copernicus.org/articles/XLIX-B2-2026/997/2026/isprs-archives-XLIX-B2-2026-997-2026.html</self-uri>
<self-uri xlink:href="https://isprs-archives.copernicus.org/articles/XLIX-B2-2026/997/2026/isprs-archives-XLIX-B2-2026-997-2026.pdf">The full text article is available as a PDF file from https://isprs-archives.copernicus.org/articles/XLIX-B2-2026/997/2026/isprs-archives-XLIX-B2-2026-997-2026.pdf</self-uri>
<abstract>
<p>Shallow-water environments present significant challenges for underwater photogrammetry due to light caustics and the combined effects of absorption and scattering caused by water turbidity. These optical disturbances degrade image quality, disrupt feature matching, and ultimately reduce the reliability of 3D reconstruction using traditional SfM (Structure from Motion) pipeline. In this study, we focus on these two dominant factors and investigate a 3D reconstruction framework inspired by recent feed-forward architectures such as DUSt3R (Dense and Unconstrained Stereo 3D Reconstruction). To support this approach, we develop a synthetic data generation pipeline capable of simulating shallow-water visual conditions. Preliminary experiments indicate a possible trend for integrating physics-aware image formation with DUSt3R-type feed-forward reconstruction. However, several limitations remain: the current model does not yet achieve stable accuracy, real-world underwater validation has not been conducted, and computation costs remain high due to complex training procedures. Future work will focus on refining the network architecture, exploring DUSt3R-derived multi-view and high-fidelity extensions, accelerating computation, and validating the pipeline in real shallow-water environments. Additionally, integrating advanced rendering techniques may further improvethe refinement of 3D reconstruction.</p>
</abstract>
<counts><page-count count="8"/></counts>
</article-meta>
</front>
<body/>
<back>
</back>
</article>