Voxel Size Performance in 3D Indoor Model Creation for 3D Evacuation Simulations
Keywords: 3D model, BIM, Indoor Navigation, Pedestrian Evacuation, 3D Motion, Pedestrian Motion
Abstract. 3D voxel models facilitate simulating 3D pedestrian motions within indoor environments with diverse furniture, equipment, and complex room layouts featuring stairs and ramps. Reasonable voxel sizes enable the effective identifications of indoor spaces, navigable surfaces, and vertical links from voxel models for the simulations. However, the performance of different voxel sizes on these identifications has yet to be thoroughly investigated. The choice of appropriate voxel sizes for various 3D evacuation scenarios has to be clarified to avoid unreliable simulation outcomes. Therefore, this paper aims to assess the performance of different voxel sizes on the identifications of the spaces, surfaces, and links. Firstly, we introduce three key metrics for the assessment: accuracy, robustness, and efficiency. Then, three IFC models are selected based on predefined criteria for the tests. Experimental procedures are elaborated to include data preparation, collection, and analysis. The primary findings of this investigation are: 1) with increasing voxel sizes, accuracy decreases, robustness changes, and efficiency increases; 2) larger indoor spaces exhibit smaller changes in accuracy across different voxel sizes, while smaller indoor spaces show more significant changes in accuracy. 3) when the voxel size is tiny, it becomes challenging to complete identifications. Conversely, with relatively larger voxel sizes, some indoor spaces and vertical links cannot be identified. 4) Indoor spaces with complex and non-orthogonal geometries require more identification time. This work is expected to advance the creation of 3D indoor model to facilitate 3D evacuation simulations.