The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
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Articles | Volume XLVIII-5/W2-2023
https://doi.org/10.5194/isprs-archives-XLVIII-5-W2-2023-85-2023
https://doi.org/10.5194/isprs-archives-XLVIII-5-W2-2023-85-2023
13 Jun 2023
 | 13 Jun 2023

DIFFERENT DATA JOINING AS A BASIC MODEL FOR HBIM – A CASE PROJECT ST. PATALEIMON IN SKOPJE

K. Pavelka jr., P. Kuzmanov, K. Pavelka, and A. Rapuca

Keywords: SfM, Cultural heritage, TLS, PLS, Virtual reality, Object documentation

Abstract. H-BIM (Heritage Building Information Modelling) is principle and system of use of historic buildings that can be used for the management, reconstruction or renovation and restoration of monuments. It is a set of geometric and descriptive information about a building. In the last decade, several historical objects were documented using modern methods, mainly advanced photogrammetrical and laser technologies, for a wide range of users to get benefits from economically, safety, presentation, and life cycle management of historical buildings. The rapid development in geomatics is possible thanks to advanced technologies of data capturing, sufficient capacity of computer technology and transmission and information networks. The most used technologies are terrestrial laser scanning (TLS), personal laser scanning (PLS) or mobile mapping systems (MMS), terrestrial or aerial drone based close-range digital photogrammetry (using SfM – structure from motion technology and MVS – multi view stereo). Today’s modern advanced technologies allow geometrical and textural data collection within a few centimetres’ accuracy outside and inside infrastructure by various methods of PLS, photogrammetrical SfM and TLS. In terms of object visualisation, VR or AR (virtual or augmented reality) technology is proving to be suitable. The following text discusses the use of geomatics technologies for the creation of H-BIM on the example of a cultural monument in Skopje, North Macedonia, including visualization in virtual reality (VR).