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Articles | Volume XLVIII-M-2-2023
https://doi.org/10.5194/isprs-archives-XLVIII-M-2-2023-1141-2023
https://doi.org/10.5194/isprs-archives-XLVIII-M-2-2023-1141-2023
26 Jun 2023
 | 26 Jun 2023

PRODUCTION OF DIGITAL CONTENT (3D ASSET) SOURCE RESOURCES FOR CULTURAL HERITAGE

J. Oh and M. J. Bae

Keywords: 3D Asset, Korea Heritage, Cultural Heritage, Digital Content, Sharing 3D Data

Abstract. In Korea, several 3D digital documentation projects have been carried out to preserve cultural heritage, but limitations in high-capacity/high-quality data have hindered their use in virtual restoration. To address this, organizations have produced low-capacity, high-quality 3D assets since 2020, but disseminating 3D assets with metadata containing cultural heritage information is important to reduce errors in historical research during virtual restoration. To overcome this problem, the Cultural Heritage Administration of Korea initiated the ‘Cultural Heritage Digital Content (3D Asset) Source Resource Production’ project in 2022. The project aims to convey and share the value of cultural heritage through 3D assets, which are complex due to the artistic values of units that must be contextually connected. Spatial and asset characteristics were classified into six categories of cultural heritage 3D assets, with the goal of turning tangible and intangible cultural heritage into 3D assets for comprehensive utilization. The cultural heritage digital source resources are a valuable resource for the creative industry.