A Case Study on the Digital Representation of Ancient Architectural Heritage - Focusing on the Digital Representation Process of Mireuksaji in Iksan, Korea
Keywords: Ancient Architecture, Digital Representation, Augmented Reality, Virtual Reality, Mireuksa Temple
Abstract. In Korea, although no ancient architectural structures have been preserved in their complete original form, the need for architectural representation has been continuously raised from a cultural tourism perspective, leading to the development of digital representation projects. This study focuses on the Mireuksaji Temple Site in Iksan, Korea, and aims to propose a digital representation methodology suitable for the Korean context by analyzing in detail the digital representation process of ancient architectural heritage sites. The process proceeds in stages: historical research and schematic design, augmented reality (AR) representation, online virtual reality (VR) representation, and ongoing maintenance. As digital representation serves as an alternative to the actual structure, high-quality output and precise spatial alignment are essential. Representation plans are subject to continuous revision based on new research findings. Since the digital representation of buildings is carried out in phases, highly interoperable file formats are required for effective integration and management.