E-LEARNING APPLICATIONS FOR URBAN MODELLING AND OGC STANDARDS USING HTML5 CAPABILITIES
Keywords: computer aided teaching, e-learning, OGC standards, HTML5
Abstract. This article reports on the development of HTML5 based web-content related to urban modelling with special focus on GML and CityGML, allowing participants to access it regardless of the device platform. An essential part of the learning modules are short video lectures, supplemented by exercises and tests during the lecture to improve students' individual progress and success. The evaluation of the tests is used to guide students through the course content, depending on individual knowledge. With this approach, we provide learning applications on a wide range of devices, either mobile or desktop, fulfil the needs of just-in-time knowledge, and increase the emphasis on lifelong learning.