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Articles | Volume XXXVIII-5/W16
https://doi.org/10.5194/isprsarchives-XXXVIII-5-W16-483-2011
https://doi.org/10.5194/isprsarchives-XXXVIII-5-W16-483-2011
10 Sep 2012
 | 10 Sep 2012

EUROPEANA AND 3D

D. Pletinckx

Keywords: Europeana, 3D, PDF, interactivity, 3D publishing, resource exploration, explorative interface, learning objects

Abstract. The current 3D hype creates a lot of interest in 3D. People go to 3D movies, but are we ready to use 3D in our homes, in our offices, in our communication? Are we ready to deliver real 3D to a general public and use interactive 3D in a meaningful way to enjoy, learn, communicate? The CARARE project is realising this for the moment in the domain of monuments and archaeology, so that real 3D of archaeological sites and European monuments will be available to the general public by 2012.
There are several aspects to this endeavour. First of all is the technical aspect of flawlessly delivering 3D content over all platforms and operating systems, without installing software. We have currently a working solution in PDF, but HTML5 will probably be the future. Secondly, there is still little knowledge on how to create 3D learning objects, 3D tourist information or 3D scholarly communication. We are still in a prototype phase when it comes to integrate 3D objects in physical or virtual museums. Nevertheless, Europeana has a tremendous potential as a multi-facetted virtual museum. Finally, 3D has a large potential to act as a hub of information, linking to related 2D imagery, texts, video, sound. We describe how to create such rich, explorable 3D objects that can be used intuitively by the generic Europeana user and what metadata is needed to support the semantic linking.