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29 Aug 2026
From CityGML to Game Engine: A Reproducible Open-Source GIS Pipeline for Interactive 3D Urban Environments Using PLATEAU, Blender and Godot
Léo Martial, Hiroyuki Kubono, and Shino Miura
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- HTML: 161
- PDF: 148
- XML: 34
- Total: 343
- BibTeX: 29
- EndNote: 25
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Total article views: 342 (including HTML, PDF, and XML)
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Latest update: 09 Oct 2026