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26 Aug 2019
NEW REALITIES FOR CANADA’S PARLIAMENT:
A WORKFLOW FOR PREPARING HERITAGE BIM FOR GAME ENGINES AND VIRTUAL REALITY
C. Pybus, K. Graham, J. Doherty, N. Arellano, and S. Fai
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USING INTERACTIVE NON-LINEAR STORIES TO TEACH THE HISTORY OF EVERYDAY LIFE BY WORKING WITH DIGITISED CULTURAL HERITAGE: A CASE STUDY WITH TWINE2
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Latest update: 17 Apr 2025